aboutsummaryrefslogtreecommitdiff
path: root/src/server/main.cpp
blob: 846ec2bc667b5f094218f3ba889a6bd25756f74e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
#include <stdio.h>
#include <stdlib.h>
#include "../shared/util/hashmap.h"
extern "C" {
  #include <lua.h>
  #include <lauxlib.h>
  #include <lualib.h>
}

//C++ things
#include <vector>
#include <thread>
#include <list>

#include <string.h> // for strstr()
#include <nn.h>
#include <tcp.h>
#include <pair.h>

#include <btBulletDynamicsCommon.h>
#include <cstdlib>

#include "../shared/lua_api/common.h"
#include "../shared/lua_api/load_net.hpp"
#include "../shared/phys/physcommon.hpp"

using namespace std;
using namespace chrono;

lua_State* L;
void gameloop(){
	gameloop_phys(NULL);
	gameloop_net(L);
}

int main (){
	printf("Brok[en]gine Server\n");
	L = luaL_newstate();

	phys_genesis();
	loadLLibs(L);
	loadNetLibs(L);
	int iErr = luaL_dofile(L,"../data/init.lua");
	if(iErr != 0){
		lua_error(L);
		printf("Failed to open lua file:../data/init.lua\n");
	}
	do{

		gameloop();
		std::this_thread::yield();
	}while(true);
	phys_shutdown(NULL);
	
	return 0;
}