diff options
Diffstat (limited to 'gamemode/itemsystem')
| -rw-r--r-- | gamemode/itemsystem/common.lua | 51 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/baits.lua | 18 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/bananaseeds.lua | 18 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/berry.lua | 18 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/grainseeds.lua | 18 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/herbs.lua | 18 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/melonseeds.lua | 18 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/orangeseeds.lua | 18 |
8 files changed, 53 insertions, 124 deletions
diff --git a/gamemode/itemsystem/common.lua b/gamemode/itemsystem/common.lua index f7d6c72..65239d6 100644 --- a/gamemode/itemsystem/common.lua +++ b/gamemode/itemsystem/common.lua @@ -17,6 +17,43 @@ function startProcessGeneric(player, string, time, ondone) end) end +function genericMakeDroppable(tbl) + local drop1 = function(player) + genericDropResource(player,tbl.Name,1) + end + local dropall = function(player) + PrintTable(Resources) + print("Ammount:" .. Resources[tbl.Name]) + genericDropResource(player,tbl.Name,Resources[tbl.Name]) + end + local dropx = function(player) + if(SERVER) then return end + local frame = vgui.Create( "DFrame" ) + frame:SetSize( 400, 200 ) + frame:Center() + frame:MakePopup() + + local TextEntry = vgui.Create( "DTextEntry", frame ) -- create the form as a child of frame + TextEntry:SetPos( 25, 50 ) + TextEntry:SetSize( 75, 85 ) + TextEntry:SetText( "Sample String" ) + TextEntry.OnEnter = function( self ) + genericDropResource(player,tbl.Name,self:GetValue()) + end + + end + if(tbl.Actions == nil) then + tbl.Actions = {} + end + if(tbl.Actions["Drop"] == nil) then + tbl.Actions["Drop"] = {} + end + tbl.Actions["Drop"]["Drop 1"] = drop1 + tbl.Actions["Drop"]["Drop all"] = dropall + tbl.Actions["Drop"]["Drop X"] = dropx +end + + if(SERVER) then util.AddNetworkString( "gms_dropresources" ) end @@ -28,19 +65,23 @@ function genericDropResource(player, resource, ammount) net.SendToServer() end if(SERVER) then - if(player.Resources[resource] <= ammount) then + if(player.Resources[resource] < ammount) then player:SendMessage("You don't have that many to drop!", 3, Color(255, 255, 255, 255)) return end - local res = ply:GetResource( Type ) + local res = player.Resources[resource] if ( ammount > res ) then ammount = res end - ply:DropResource( Type, int ) - ply:DecResource( Type, int ) + player:DropResource( resource, ammount ) + player:DecResource( resource, ammount ) end end net.Receive( "gms_dropresources", function(len,pl) - genericDropResource(pl,net.ReadString(),net.ReadInt(GMS.NETINT_BITCOUNT)) + local resourcename = net.ReadString() + local resourcenum = net.ReadInt(GMS.NETINT_BITCOUNT) + print("resourcename:" .. resourcename) + print("resourcenum:" .. resourcenum) + genericDropResource(pl,resourcename,resourcenum) end) diff --git a/gamemode/itemsystem/items/baits.lua b/gamemode/itemsystem/items/baits.lua index 47bf1d0..f6824cd 100644 --- a/gamemode/itemsystem/items/baits.lua +++ b/gamemode/itemsystem/items/baits.lua @@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!" ITEM.Icon = "test.png" ITEM.UniqueData = false -local drop1 = function(player) - print("Drop 1 called") -end - -local dropall = function(player) - print("Drop all called") -end - -local dropx = function(player) - print("Drop x called") -end - -ITEM.Actions = {} -ITEM.Actions["Drop"] = {} -ITEM.Actions["Drop"]["Drop 1"] = drop1 -ITEM.Actions["Drop"]["Drop all"] = dropall -ITEM.Actions["Drop"]["Drop X"] = dropx +genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/bananaseeds.lua b/gamemode/itemsystem/items/bananaseeds.lua index 358ed63..103bca9 100644 --- a/gamemode/itemsystem/items/bananaseeds.lua +++ b/gamemode/itemsystem/items/bananaseeds.lua @@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!" ITEM.Icon = "test.png" ITEM.UniqueData = false -local drop1 = function(player) - print("Drop 1 called") -end - -local dropall = function(player) - print("Drop all called") -end - -local dropx = function(player) - print("Drop x called") -end - -ITEM.Actions = {} -ITEM.Actions["Drop"] = {} -ITEM.Actions["Drop"]["Drop 1"] = drop1 -ITEM.Actions["Drop"]["Drop all"] = dropall -ITEM.Actions["Drop"]["Drop X"] = dropx +genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/berry.lua b/gamemode/itemsystem/items/berry.lua index 2021ffd..125a78b 100644 --- a/gamemode/itemsystem/items/berry.lua +++ b/gamemode/itemsystem/items/berry.lua @@ -30,24 +30,8 @@ local eat = function(ln, player) end net.Receive( "gms_eatberry", eat) -local drop1 = function(player) - genericDropResource(player,ITEM.Name,1) -end - -local dropall = function(player) - genericDropResource(player,ITEM.Name,9999) -end - -local dropx = function(player) - print("Drop x called") -end - ITEM.Actions = {} +genericMakeDroppable(ITEM) ITEM.Actions["EatBerry"] = eat -ITEM.Actions["Drop"] = {} -ITEM.Actions["Drop"]["Drop 1"] = drop1 -ITEM.Actions["Drop"]["Drop all"] = dropall -ITEM.Actions["Drop"]["Drop X"] = dropx - GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/grainseeds.lua b/gamemode/itemsystem/items/grainseeds.lua index 9b22a0b..be81e5f 100644 --- a/gamemode/itemsystem/items/grainseeds.lua +++ b/gamemode/itemsystem/items/grainseeds.lua @@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant, or mash up into flour" ITEM.Icon = "test.png" ITEM.UniqueData = false -local drop1 = function(player) - print("Drop 1 called") -end - -local dropall = function(player) - print("Drop all called") -end - -local dropx = function(player) - print("Drop x called") -end - -ITEM.Actions = {} -ITEM.Actions["Drop"] = {} -ITEM.Actions["Drop"]["Drop 1"] = drop1 -ITEM.Actions["Drop"]["Drop all"] = dropall -ITEM.Actions["Drop"]["Drop X"] = dropx +genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/herbs.lua b/gamemode/itemsystem/items/herbs.lua index 9db5417..c9339ce 100644 --- a/gamemode/itemsystem/items/herbs.lua +++ b/gamemode/itemsystem/items/herbs.lua @@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!" ITEM.Icon = "test.png" ITEM.UniqueData = false -local drop1 = function(player) - print("Drop 1 called") -end - -local dropall = function(player) - print("Drop all called") -end - -local dropx = function(player) - print("Drop x called") -end - -ITEM.Actions = {} -ITEM.Actions["Drop"] = {} -ITEM.Actions["Drop"]["Drop 1"] = drop1 -ITEM.Actions["Drop"]["Drop all"] = dropall -ITEM.Actions["Drop"]["Drop X"] = dropx +genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/melonseeds.lua b/gamemode/itemsystem/items/melonseeds.lua index 874ac46..84d4f95 100644 --- a/gamemode/itemsystem/items/melonseeds.lua +++ b/gamemode/itemsystem/items/melonseeds.lua @@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!" ITEM.Icon = "test.png" ITEM.UniqueData = false -local drop1 = function(player) - print("Drop 1 called") -end - -local dropall = function(player) - print("Drop all called") -end - -local dropx = function(player) - print("Drop x called") -end - -ITEM.Actions = {} -ITEM.Actions["Drop"] = {} -ITEM.Actions["Drop"]["Drop 1"] = drop1 -ITEM.Actions["Drop"]["Drop all"] = dropall -ITEM.Actions["Drop"]["Drop X"] = dropx +genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/orangeseeds.lua b/gamemode/itemsystem/items/orangeseeds.lua index 33fd698..39a2bec 100644 --- a/gamemode/itemsystem/items/orangeseeds.lua +++ b/gamemode/itemsystem/items/orangeseeds.lua @@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!" ITEM.Icon = "test.png" ITEM.UniqueData = false -local drop1 = function(player) - print("Drop 1 called") -end - -local dropall = function(player) - print("Drop all called") -end - -local dropx = function(player) - print("Drop x called") -end - -ITEM.Actions = {} -ITEM.Actions["Drop"] = {} -ITEM.Actions["Drop"]["Drop 1"] = drop1 -ITEM.Actions["Drop"]["Drop all"] = dropall -ITEM.Actions["Drop"]["Drop X"] = dropx +genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) |
