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-rw-r--r--gamemode/itemsystem/common.lua51
-rw-r--r--gamemode/itemsystem/items/baits.lua18
-rw-r--r--gamemode/itemsystem/items/bananaseeds.lua18
-rw-r--r--gamemode/itemsystem/items/berry.lua18
-rw-r--r--gamemode/itemsystem/items/grainseeds.lua18
-rw-r--r--gamemode/itemsystem/items/herbs.lua18
-rw-r--r--gamemode/itemsystem/items/melonseeds.lua18
-rw-r--r--gamemode/itemsystem/items/orangeseeds.lua18
8 files changed, 53 insertions, 124 deletions
diff --git a/gamemode/itemsystem/common.lua b/gamemode/itemsystem/common.lua
index f7d6c72..65239d6 100644
--- a/gamemode/itemsystem/common.lua
+++ b/gamemode/itemsystem/common.lua
@@ -17,6 +17,43 @@ function startProcessGeneric(player, string, time, ondone)
end)
end
+function genericMakeDroppable(tbl)
+ local drop1 = function(player)
+ genericDropResource(player,tbl.Name,1)
+ end
+ local dropall = function(player)
+ PrintTable(Resources)
+ print("Ammount:" .. Resources[tbl.Name])
+ genericDropResource(player,tbl.Name,Resources[tbl.Name])
+ end
+ local dropx = function(player)
+ if(SERVER) then return end
+ local frame = vgui.Create( "DFrame" )
+ frame:SetSize( 400, 200 )
+ frame:Center()
+ frame:MakePopup()
+
+ local TextEntry = vgui.Create( "DTextEntry", frame ) -- create the form as a child of frame
+ TextEntry:SetPos( 25, 50 )
+ TextEntry:SetSize( 75, 85 )
+ TextEntry:SetText( "Sample String" )
+ TextEntry.OnEnter = function( self )
+ genericDropResource(player,tbl.Name,self:GetValue())
+ end
+
+ end
+ if(tbl.Actions == nil) then
+ tbl.Actions = {}
+ end
+ if(tbl.Actions["Drop"] == nil) then
+ tbl.Actions["Drop"] = {}
+ end
+ tbl.Actions["Drop"]["Drop 1"] = drop1
+ tbl.Actions["Drop"]["Drop all"] = dropall
+ tbl.Actions["Drop"]["Drop X"] = dropx
+end
+
+
if(SERVER) then
util.AddNetworkString( "gms_dropresources" )
end
@@ -28,19 +65,23 @@ function genericDropResource(player, resource, ammount)
net.SendToServer()
end
if(SERVER) then
- if(player.Resources[resource] <= ammount) then
+ if(player.Resources[resource] < ammount) then
player:SendMessage("You don't have that many to drop!", 3, Color(255, 255, 255, 255))
return
end
- local res = ply:GetResource( Type )
+ local res = player.Resources[resource]
if ( ammount > res ) then
ammount = res
end
- ply:DropResource( Type, int )
- ply:DecResource( Type, int )
+ player:DropResource( resource, ammount )
+ player:DecResource( resource, ammount )
end
end
net.Receive( "gms_dropresources", function(len,pl)
- genericDropResource(pl,net.ReadString(),net.ReadInt(GMS.NETINT_BITCOUNT))
+ local resourcename = net.ReadString()
+ local resourcenum = net.ReadInt(GMS.NETINT_BITCOUNT)
+ print("resourcename:" .. resourcename)
+ print("resourcenum:" .. resourcenum)
+ genericDropResource(pl,resourcename,resourcenum)
end)
diff --git a/gamemode/itemsystem/items/baits.lua b/gamemode/itemsystem/items/baits.lua
index 47bf1d0..f6824cd 100644
--- a/gamemode/itemsystem/items/baits.lua
+++ b/gamemode/itemsystem/items/baits.lua
@@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!"
ITEM.Icon = "test.png"
ITEM.UniqueData = false
-local drop1 = function(player)
- print("Drop 1 called")
-end
-
-local dropall = function(player)
- print("Drop all called")
-end
-
-local dropx = function(player)
- print("Drop x called")
-end
-
-ITEM.Actions = {}
-ITEM.Actions["Drop"] = {}
-ITEM.Actions["Drop"]["Drop 1"] = drop1
-ITEM.Actions["Drop"]["Drop all"] = dropall
-ITEM.Actions["Drop"]["Drop X"] = dropx
+genericMakeDroppable(ITEM)
GMS.RegisterResource(ITEM)
diff --git a/gamemode/itemsystem/items/bananaseeds.lua b/gamemode/itemsystem/items/bananaseeds.lua
index 358ed63..103bca9 100644
--- a/gamemode/itemsystem/items/bananaseeds.lua
+++ b/gamemode/itemsystem/items/bananaseeds.lua
@@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!"
ITEM.Icon = "test.png"
ITEM.UniqueData = false
-local drop1 = function(player)
- print("Drop 1 called")
-end
-
-local dropall = function(player)
- print("Drop all called")
-end
-
-local dropx = function(player)
- print("Drop x called")
-end
-
-ITEM.Actions = {}
-ITEM.Actions["Drop"] = {}
-ITEM.Actions["Drop"]["Drop 1"] = drop1
-ITEM.Actions["Drop"]["Drop all"] = dropall
-ITEM.Actions["Drop"]["Drop X"] = dropx
+genericMakeDroppable(ITEM)
GMS.RegisterResource(ITEM)
diff --git a/gamemode/itemsystem/items/berry.lua b/gamemode/itemsystem/items/berry.lua
index 2021ffd..125a78b 100644
--- a/gamemode/itemsystem/items/berry.lua
+++ b/gamemode/itemsystem/items/berry.lua
@@ -30,24 +30,8 @@ local eat = function(ln, player)
end
net.Receive( "gms_eatberry", eat)
-local drop1 = function(player)
- genericDropResource(player,ITEM.Name,1)
-end
-
-local dropall = function(player)
- genericDropResource(player,ITEM.Name,9999)
-end
-
-local dropx = function(player)
- print("Drop x called")
-end
-
ITEM.Actions = {}
+genericMakeDroppable(ITEM)
ITEM.Actions["EatBerry"] = eat
-ITEM.Actions["Drop"] = {}
-ITEM.Actions["Drop"]["Drop 1"] = drop1
-ITEM.Actions["Drop"]["Drop all"] = dropall
-ITEM.Actions["Drop"]["Drop X"] = dropx
-
GMS.RegisterResource(ITEM)
diff --git a/gamemode/itemsystem/items/grainseeds.lua b/gamemode/itemsystem/items/grainseeds.lua
index 9b22a0b..be81e5f 100644
--- a/gamemode/itemsystem/items/grainseeds.lua
+++ b/gamemode/itemsystem/items/grainseeds.lua
@@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant, or mash up into flour"
ITEM.Icon = "test.png"
ITEM.UniqueData = false
-local drop1 = function(player)
- print("Drop 1 called")
-end
-
-local dropall = function(player)
- print("Drop all called")
-end
-
-local dropx = function(player)
- print("Drop x called")
-end
-
-ITEM.Actions = {}
-ITEM.Actions["Drop"] = {}
-ITEM.Actions["Drop"]["Drop 1"] = drop1
-ITEM.Actions["Drop"]["Drop all"] = dropall
-ITEM.Actions["Drop"]["Drop X"] = dropx
+genericMakeDroppable(ITEM)
GMS.RegisterResource(ITEM)
diff --git a/gamemode/itemsystem/items/herbs.lua b/gamemode/itemsystem/items/herbs.lua
index 9db5417..c9339ce 100644
--- a/gamemode/itemsystem/items/herbs.lua
+++ b/gamemode/itemsystem/items/herbs.lua
@@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!"
ITEM.Icon = "test.png"
ITEM.UniqueData = false
-local drop1 = function(player)
- print("Drop 1 called")
-end
-
-local dropall = function(player)
- print("Drop all called")
-end
-
-local dropx = function(player)
- print("Drop x called")
-end
-
-ITEM.Actions = {}
-ITEM.Actions["Drop"] = {}
-ITEM.Actions["Drop"]["Drop 1"] = drop1
-ITEM.Actions["Drop"]["Drop all"] = dropall
-ITEM.Actions["Drop"]["Drop X"] = dropx
+genericMakeDroppable(ITEM)
GMS.RegisterResource(ITEM)
diff --git a/gamemode/itemsystem/items/melonseeds.lua b/gamemode/itemsystem/items/melonseeds.lua
index 874ac46..84d4f95 100644
--- a/gamemode/itemsystem/items/melonseeds.lua
+++ b/gamemode/itemsystem/items/melonseeds.lua
@@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!"
ITEM.Icon = "test.png"
ITEM.UniqueData = false
-local drop1 = function(player)
- print("Drop 1 called")
-end
-
-local dropall = function(player)
- print("Drop all called")
-end
-
-local dropx = function(player)
- print("Drop x called")
-end
-
-ITEM.Actions = {}
-ITEM.Actions["Drop"] = {}
-ITEM.Actions["Drop"]["Drop 1"] = drop1
-ITEM.Actions["Drop"]["Drop all"] = dropall
-ITEM.Actions["Drop"]["Drop X"] = dropx
+genericMakeDroppable(ITEM)
GMS.RegisterResource(ITEM)
diff --git a/gamemode/itemsystem/items/orangeseeds.lua b/gamemode/itemsystem/items/orangeseeds.lua
index 33fd698..39a2bec 100644
--- a/gamemode/itemsystem/items/orangeseeds.lua
+++ b/gamemode/itemsystem/items/orangeseeds.lua
@@ -5,22 +5,6 @@ ITEM.Description = "Something you can plant!"
ITEM.Icon = "test.png"
ITEM.UniqueData = false
-local drop1 = function(player)
- print("Drop 1 called")
-end
-
-local dropall = function(player)
- print("Drop all called")
-end
-
-local dropx = function(player)
- print("Drop x called")
-end
-
-ITEM.Actions = {}
-ITEM.Actions["Drop"] = {}
-ITEM.Actions["Drop"]["Drop 1"] = drop1
-ITEM.Actions["Drop"]["Drop all"] = dropall
-ITEM.Actions["Drop"]["Drop X"] = dropx
+genericMakeDroppable(ITEM)
GMS.RegisterResource(ITEM)