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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-10-18 18:22:54 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-10-18 18:22:54 -0400 |
| commit | c938d041633104340f866a5906f6dbaffaf1f459 (patch) | |
| tree | cfeb3ffbb7fcf14d0cbe3a1b88d45455bdc456c6 /gamemode/itemsystem/items/runeexplosive.lua | |
| parent | 3c71b9a8d266a2f1b1a826556a6c28158e11a6d6 (diff) | |
| download | wintersurvival2-c938d041633104340f866a5906f6dbaffaf1f459.tar.gz wintersurvival2-c938d041633104340f866a5906f6dbaffaf1f459.tar.bz2 wintersurvival2-c938d041633104340f866a5906f6dbaffaf1f459.zip | |
Bugfixes in spells and misc linting
Diffstat (limited to 'gamemode/itemsystem/items/runeexplosive.lua')
| -rw-r--r-- | gamemode/itemsystem/items/runeexplosive.lua | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/gamemode/itemsystem/items/runeexplosive.lua b/gamemode/itemsystem/items/runeexplosive.lua index 15479f2..4e7436c 100644 --- a/gamemode/itemsystem/items/runeexplosive.lua +++ b/gamemode/itemsystem/items/runeexplosive.lua @@ -2,7 +2,7 @@ ITEM.Name = "Explosive Rune" ITEM.Class = "resource" ITEM.Desc = "A highly volitile rune! Handle with care." -ITEM.Model = "models/props_combine/breenlight.mdl" +ITEM.Model = "models/props_junk/Rock001a.mdl" ITEM.Icon = Material("wintersurvival2/hud/ws2_icons/icon_runeexplosive.png") ITEM.Structure = { @@ -30,7 +30,7 @@ ITEM.Range = 64 ITEM.CD = 1 function ITEM:OnPrimary(user) - if(user:HasItem("Explosive Rune",1)) then + if user:HasItem("Explosive Rune",1) then self:OnUse(user) else if not user.UnEquipWeaponSlot then return end @@ -40,20 +40,20 @@ function ITEM:OnPrimary(user) end function ITEM:OnUse(user) - if( not user:IsOnGround()) then - user:SetVelocity(Vector(0,0,500)) - if(SERVER) then - user:TakeDamage(30) + if not user:IsOnGround() then + user:SetVelocity(Vector(0,0,500)) + if SERVER then + user:TakeDamage(30) end - else - if(SERVER) then - user:TakeDamage(40) + else + if SERVER then + user:TakeDamage(40) end - end - if(CLIENT) then return end - user:RemoveItem(self.Name,1) - local exp = ents.Create("env_explosion") - exp:SetPos(user:GetPos()) - exp:Fire("Explode","",0) - exp:Spawn() + end + if CLIENT then return end + user:RemoveItem(self.Name,1) + local exp = ents.Create("env_explosion") + exp:SetPos(user:GetPos()) + exp:Fire("Explode","",0) + exp:Spawn() end |
