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authorAlexander Pickering <Alexander.Pickering@anondomain.site90.net>2016-01-03 23:56:18 -0500
committerAlexander Pickering <Alexander.Pickering@anondomain.site90.net>2016-01-03 23:56:18 -0500
commit9f68b88436d7514df847486163433fb87e06f770 (patch)
treea7c452de5dbd1bfb7f7c2371c2b24e931eaf6804 /gamemode/npcsystem/aidirector.lua
parentcc2f78ca9fc6cd2e3bc8225b62fff87cc5034926 (diff)
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Adjustements to antlion pouncer
Diffstat (limited to 'gamemode/npcsystem/aidirector.lua')
-rw-r--r--gamemode/npcsystem/aidirector.lua3
1 files changed, 3 insertions, 0 deletions
diff --git a/gamemode/npcsystem/aidirector.lua b/gamemode/npcsystem/aidirector.lua
index f9f7203..04e645d 100644
--- a/gamemode/npcsystem/aidirector.lua
+++ b/gamemode/npcsystem/aidirector.lua
@@ -58,6 +58,9 @@ function SpawnNpcByName(name, position)
if(entdata.AwareEnemies) then
ent.AwareEnemies = entdata.AwareEnemies
end
+ if(entdata.OnSpawn) then
+ ent.OnSpawn = entdata.OnSpawn
+ end
ent:Spawn()
end