| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Revamped npcsHEADmaster | Apickx | 2018-03-08 |
| * | woo | Apickx | 2018-01-19 |
| * | Added persistance | Alexander Pickering | 2016-11-17 |
| * | I may have finally fixed the npc error | Alexander Pickering | 2016-04-03 |
| * | Got npc working | Alexander Pickering | 2016-01-11 |
| * | Fixed npc's breaking when they don't have an initial target | Alexander Pickering | 2016-01-10 |
| * | Added console command hints to ws_spawnnpc command | Alexander Pickering | 2016-01-10 |
| * | Adjustements to antlion pouncer | Alexander Pickering | 2016-01-03 |
| * | Added 2 antlion types | Alexander Pickering | 2016-01-03 |
| * | Introduced npc-determined spawn position | Alexander Pickering | 2016-01-02 |
| * | More work on ai overhaul | Alexander Pickering | 2016-01-02 |
| * | Ai overhual now working | Alexander Pickering | 2016-01-02 |
| * | Changed research table and fix bird spawning | Alexander Pickering | 2015-12-30 |
| * | Fixed prop placement so players can build up | Alexander Pickering | 2015-12-30 |
| * | Fixed birds crashing if not spawned on a valid navmesh | Alexander Pickering | 2015-12-30 |
| * | Hotfix for bird crash, bird spawning removed | Alexander Pickering | 2015-12-30 |
| * | Allowed aidirector to spawn dodos | Alexander Pickering | 2015-12-30 |
| * | Added dodos | Alexander Pickering | 2015-12-29 |
| * | Initial commit | Apickx | 2015-12-28 |
