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* Fixed half-fence and half-floor spawning in at wrong nglesAlexander Pickering2016-03-07
* Fixed ramp spawing at wrong anglesAlexander Pickering2016-03-07
* Added half-versions of floor and rampsAlexander Pickering2016-03-07
* Added half-fenceAlexander Pickering2016-03-07
* Fixed npc's bugging out (hopefully)Alexander Pickering2016-03-07
* Fixing bug with AccountInv not synchronizeing correctly, blame garryAlexander Pickering2016-03-07
* Drinking juice now gives cup backAlexander Pickering2016-03-05
* Temporary fix for teleport spellAlexander Pickering2016-03-05
* Added debug data to find bug in circle minigameAlexander Pickering2016-03-05
* Finished rubicks circle minigameAlexander Pickering2016-02-27
* Fixed the rubicks circle minigame not re-appearing after finishingAlexander Pickering2016-02-27
* More work on rubickcircle minigameAlexander Pickering2016-02-27
* Added Blink RunesAlexander Pickering2016-02-26
* Modifications to fireball spell to make it usefull in combatAlexander Pickering2016-02-26
* Updated minigame base fileAlexander Pickering2016-02-13
* Arrows from bow changed to projectileAlexander Pickering2016-02-13
* Finished fireball spell (still needs recipe)Alexander Pickering2016-02-07
* Small adjustment to the connect the dots minigame to keep all dots fully on t...Alexander Pickering2016-02-02
* Fixed connectthedots minigame, game is now finishedAlexander Pickering2016-02-02
* More work on the connect the dots minigameAlexander Pickering2016-01-30
* Updated texture for ropeAlexander Pickering2016-01-29
* A little more work on connect the dots minigameAlexander Pickering2016-01-29
* Morework on the connect the dots minigameAlexander Pickering2016-01-29
* Completed basic framework for setting up spells, and minigames for castingAlexander Pickering2016-01-23
* More debugging around file.Find not finding games folderAlexander Pickering2016-01-22
* Started on spell minigamesAlexander Pickering2016-01-20
* Merge branch 'queue' into developmentAlexander Pickering2016-01-18
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| * NopAlexander Pickering2016-01-18
* | Fixed scoreboard to not bug out with long player namesAlexander Pickering2016-01-18
* | Modified npc's to not crash when checking attack priority on a nil targetAlexander Pickering2016-01-18
* | Added 4th type of antlionAlexander Pickering2016-01-18
* | Got npc workingAlexander Pickering2016-01-11
* | Bugfixes for bird npcAlexander Pickering2016-01-10
* | Fixed spelling mistake in npc'sAlexander Pickering2016-01-10
* | Fixed npc's breaking when they don't have an initial targetAlexander Pickering2016-01-10
* | Fixed hulls on antlions to be HULL_LARGEAlexander Pickering2016-01-10
* | Merge branch 'development' of ssh://ssh.cogarr.org:43/home/git/wintersurvival...Alexander Pickering2016-01-10
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| * Added console command hints to ws_spawnnpc commandAlexander Pickering2016-01-10
| * Updated queue to ai overhaulAlexander Pickering2016-01-08
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| * \ Merge branch 'queue' of ssh://ssh.cogarr.org:43/home/git/wintersurvival2 into...Alexander Pickering2016-01-07
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| * | | Item props are now removed on new roundsAlexander Pickering2016-01-04
* | | | Fixed zombies sometimes bugging out if they don't have a targetAlexander Pickering2016-01-10
* | | | Workon getting servers to register with a master serverAlexander Pickering2016-01-10
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* | | Bird corpses clean up every three secondsAlexander Pickering2016-01-07
* | | Fixed conflict in researchtableAlexander Pickering2016-01-07
* | | Merge branch 'development' of ssh://ssh.cogarr.org:43/home/git/wintersurvival...Alexander Pickering2016-01-07
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| * | Merge branch 'queue' into developmentAlexander Pickering2016-01-04
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| | * Added alternate weapons selection with number keysAlexander Pickering2016-01-02
* | | Fix for research table also snappingAlexander Pickering2016-01-07
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| * | Fixed tent snappingAlexander Pickering2016-01-04