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Commit message (Collapse)AuthorAge
* Started on new npc systemAlexander Pickering2018-11-03
| | | | Started work on the new npc system
* Moved healthbar into it's own addonAlexander Pickering2018-11-02
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* Removed leg codeAlexander Pickering2018-11-02
| | | | Leg visibility should be moved into another addon. Removed
* Moved code to prevent weapon switchingAlexander Pickering2018-11-02
| | | | Moved code that prevents weaponswitching into hand.lua
* Fix #3Alexander Pickering2018-03-25
| | | | | Allows pacs that have been loaded on join to be removed Also loads player data much sooner after the player spawns in.
* Switch back to third personAlexander Pickering2018-03-23
| | | | Entire game plays in 3rd person now.
* Refactored clientAlexander Pickering2018-03-05
| | | | | Moved the responsibility for calling all observers into the client's inventory code, and out of cl_invtracker.
* Breaking redirect to implement a better systemAlexander Pickering2018-02-28
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* Massive updatesAlexander Pickering2018-01-14
| | | | | updates to nrequire, only re-includes things out of date changes to cl_inventory, and config
* Changed nrequire() to do the job of dataloaderAlexander Pickering2018-01-09
| | | | | As a side effect, this means that mods can now nrequire() from other mods, and that the dataloader is depriciated.
* More documentationAlexander Pickering2017-11-18
| | | | | | * Documented the item table * Documented the inventory table * Started writing tutorials
* Updates to documentationAlexander Pickering2017-11-18
| | | | | | * Fixed typos in README * Added Server/Client/Shared kinds to documentation * Documentation now includes readme
* Various updatesAlexander Pickering2017-11-17
| | | | Fixed a few problems with dependencies
* Removed most of the debug print statements in the coreAlexander Pickering2017-11-11
| | | | Also did some other stuff I guess
* Finished LDoc commentsAlexander Pickering2017-11-08
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* Removed unused codeAlexander Pickering2017-11-06
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* Minor updateAlexander Pickering2017-11-05
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* Massive changesAlexander Pickering2017-11-04
| | | | | | | | | * New error messages for missing dependencies * Removed useless art_serverchanger entity * Added a sweet ascii logo * Added Skills * Minor fixes to cl_inventory tracker * Changed a few prints to use logging module
* Updated internal representation of inventoriesAlexander Pickering2017-10-09
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* Optomized health barAlexander Pickering2017-09-06
| | | | | Changed health bar to use fade materials instead of manually drawing highlights/shadows.
* Various debugging thingsAlexander Pickering2017-09-02
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* Fix all linter warningsAlexander Pickering2017-08-24
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* Fixed loading bugAlexander Pickering2017-08-21
| | | | Fixed a bug where the equipment inventory would not load correctly.
* Massive updatesAlexander Pickering2017-06-19
| | | | | | | Lots of stuff was updated, mostly to support addons. Inventory tracking is also updated a little and a bug fixed in inventory. Nrequire now probably won't crash the client, no matter how many times it's used.
* Massive changes I guessAlexander Pickering2017-05-20
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* Added tons of stuffAlexander Pickering2017-05-07
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* I finally had some time to work on this... dependency added on ↵Alexander Pickering2017-04-02
| | | | bobbleheadbob's zone addon
* UpdatesAlexander Pickering2017-02-18
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* Finished up shaped inventory, and more work on shared functions.Alexander Pickering2017-01-13
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* Add a ton of icons, more work on refactoringAlexander Pickering2017-01-08
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* Started refactoring item and inventory systemAlexander Pickering2017-01-04
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* Vairous updatesAlexander Pickering2016-11-27
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* Got shops workingAlexander Pickering2016-10-29
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* Various other updates and bugfixesAlexander Pickering2016-10-24
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* Moved prayers to their own systemAlexander Pickering2016-08-27
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* Added some weaponsAlexander Pickering2016-08-09
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* Initial commitAlexander Pickering2016-07-10