diff options
Diffstat (limited to 'gamemode/itemsystem/items')
| -rw-r--r-- | gamemode/itemsystem/items/anexample.lua | 18 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/baits.lua | 2 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/bananaseeds.lua | 1 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/grainseeds.lua | 1 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/melonseeds.lua | 1 | ||||
| -rw-r--r-- | gamemode/itemsystem/items/orangeseeds.lua | 1 |
6 files changed, 23 insertions, 1 deletions
diff --git a/gamemode/itemsystem/items/anexample.lua b/gamemode/itemsystem/items/anexample.lua index 19cdbd7..100096f 100644 --- a/gamemode/itemsystem/items/anexample.lua +++ b/gamemode/itemsystem/items/anexample.lua @@ -14,5 +14,23 @@ ITEM.Icon = "test.png" --If this item has "unique data", for example batteries that run out of charge ITEM.UniqueData = false +--A table of strings to functions that show up when the player clicks the item in their inventory. +--The you may also use strings to tables of strings to functions (and so on) to make drop-down menus. +--Example: +--[[ +ITEM.Actions = { + "Click me!" = functions(player) print("I was clicked!") end + "Or me!" = functions(player) print("I was clicked by " .. player:Name()) end + "Drop down" = { + "This is an item in a drop down" = function(player) print("Drop1") end + "Drop downs can have more drop downs!" = { + "Drop2" = function(player) print("Drop2") end + "Drop3" = function(player) print("Drop3") end + } + } +} +--]] +ITEM.Actions = {} + --Be sure to register when everything is said and done! GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/baits.lua b/gamemode/itemsystem/items/baits.lua index f6824cd..47a6fbb 100644 --- a/gamemode/itemsystem/items/baits.lua +++ b/gamemode/itemsystem/items/baits.lua @@ -1,7 +1,7 @@ ITEM = {} ITEM.Name = "Baits" -ITEM.Description = "Something you can plant!" +ITEM.Description = "Something you can use to fish with! (Consumed automatically)" ITEM.Icon = "test.png" ITEM.UniqueData = false diff --git a/gamemode/itemsystem/items/bananaseeds.lua b/gamemode/itemsystem/items/bananaseeds.lua index 103bca9..72e14b0 100644 --- a/gamemode/itemsystem/items/bananaseeds.lua +++ b/gamemode/itemsystem/items/bananaseeds.lua @@ -5,6 +5,7 @@ ITEM.Description = "Something you can plant!" ITEM.Icon = "test.png" ITEM.UniqueData = false +genericMakePlantable(ITEM) genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/grainseeds.lua b/gamemode/itemsystem/items/grainseeds.lua index be81e5f..9057df8 100644 --- a/gamemode/itemsystem/items/grainseeds.lua +++ b/gamemode/itemsystem/items/grainseeds.lua @@ -5,6 +5,7 @@ ITEM.Description = "Something you can plant, or mash up into flour" ITEM.Icon = "test.png" ITEM.UniqueData = false +genericMakePlantable(ITEM) genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/melonseeds.lua b/gamemode/itemsystem/items/melonseeds.lua index 84d4f95..8ddaea5 100644 --- a/gamemode/itemsystem/items/melonseeds.lua +++ b/gamemode/itemsystem/items/melonseeds.lua @@ -6,5 +6,6 @@ ITEM.Icon = "test.png" ITEM.UniqueData = false genericMakeDroppable(ITEM) +genericMakePlantable(ITEM) GMS.RegisterResource(ITEM) diff --git a/gamemode/itemsystem/items/orangeseeds.lua b/gamemode/itemsystem/items/orangeseeds.lua index 39a2bec..01122c3 100644 --- a/gamemode/itemsystem/items/orangeseeds.lua +++ b/gamemode/itemsystem/items/orangeseeds.lua @@ -5,6 +5,7 @@ ITEM.Description = "Something you can plant!" ITEM.Icon = "test.png" ITEM.UniqueData = false +genericMakePlantable(ITEM) genericMakeDroppable(ITEM) GMS.RegisterResource(ITEM) |
