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wintersurvival2
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Winter Survival 2 - gamemode for Garrys Mod originally by TheMaw
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Author
Age
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Updates to fences, and ai
Alexander Pickering
2016-03-25
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Removed most of the print messages spamming console
Alexander Pickering
2016-03-13
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Fixed npc's bugging out (hopefully)
Alexander Pickering
2016-03-07
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Finished fireball spell (still needs recipe)
Alexander Pickering
2016-02-07
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Completed basic framework for setting up spells, and minigames for casting
Alexander Pickering
2016-01-23
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Modified npc's to not crash when checking attack priority on a nil target
Alexander Pickering
2016-01-18
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Added 4th type of antlion
Alexander Pickering
2016-01-18
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Got npc working
Alexander Pickering
2016-01-11
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Bugfixes for bird npc
Alexander Pickering
2016-01-10
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Fixed spelling mistake in npc's
Alexander Pickering
2016-01-10
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Fixed npc's breaking when they don't have an initial target
Alexander Pickering
2016-01-10
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Fixed hulls on antlions to be HULL_LARGE
Alexander Pickering
2016-01-10
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Merge branch 'development' of ssh://ssh.cogarr.org:43/home/git/wintersurvival...
Alexander Pickering
2016-01-10
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Added console command hints to ws_spawnnpc command
Alexander Pickering
2016-01-10
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Fixed zombies sometimes bugging out if they don't have a target
Alexander Pickering
2016-01-10
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Adjustements to antlion pouncer
Alexander Pickering
2016-01-03
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Added 2 antlion types
Alexander Pickering
2016-01-03
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Added first kind of antlion
Alexander Pickering
2016-01-03
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spelling fix in zombie.lua
Alexander Pickering
2016-01-03
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More stuff added from the air overhaul
Alexander Pickering
2016-01-02
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Fixed up more bugs with the ai overhaul
Alexander Pickering
2016-01-02
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Added more documentation on ai overhaul
Alexander Pickering
2016-01-02
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Fixed mixup between bird and zombie drops
Alexander Pickering
2016-01-02
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Introduced npc-determined spawn position
Alexander Pickering
2016-01-02
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More work on ai overhaul
Alexander Pickering
2016-01-02
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Ai overhual now working
Alexander Pickering
2016-01-02
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Added zombie code
Alexander Pickering
2016-01-02
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Fixed birds crashing with no nav meshes
Alexander Pickering
2015-12-30
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Changed research table and fix bird spawning
Alexander Pickering
2015-12-30
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Fixed prop placement so players can build up
Alexander Pickering
2015-12-30
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Fixed birds crashing if not spawned on a valid navmesh
Alexander Pickering
2015-12-30
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Hotfix for bird crash, bird spawning removed
Alexander Pickering
2015-12-30
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Allowed aidirector to spawn dodos
Alexander Pickering
2015-12-30
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Added dodos
Alexander Pickering
2015-12-29
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Fixed nature rune being infinitely re-useable
Alexander Pickering
2015-12-29
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Updated to current
Alexander Pickering
2015-12-28
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Initial commit
Apickx
2015-12-28