diff options
| author | Alexander Pickering <alexandermpickering@gmail.com> | 2017-02-18 21:55:55 -0500 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2017-02-18 21:55:55 -0500 |
| commit | a22cbeddc5f8fb61e87a30aa14ba354de5cf4431 (patch) | |
| tree | 297c1dbfb23185c5246e1dd7bdec52253a24ba60 /gamemode/inventorysystem/equipment | |
| parent | f4ee62bb0725a3ae94477b2818071f506e4dfd9f (diff) | |
| download | artery-a22cbeddc5f8fb61e87a30aa14ba354de5cf4431.tar.gz artery-a22cbeddc5f8fb61e87a30aa14ba354de5cf4431.tar.bz2 artery-a22cbeddc5f8fb61e87a30aa14ba354de5cf4431.zip | |
Updates
Diffstat (limited to 'gamemode/inventorysystem/equipment')
| -rw-r--r-- | gamemode/inventorysystem/equipment/cl_equipment.lua | 26 | ||||
| -rw-r--r-- | gamemode/inventorysystem/equipment/sh_equipment.lua | 5 |
2 files changed, 17 insertions, 14 deletions
diff --git a/gamemode/inventorysystem/equipment/cl_equipment.lua b/gamemode/inventorysystem/equipment/cl_equipment.lua index 7abd27a..22458c7 100644 --- a/gamemode/inventorysystem/equipment/cl_equipment.lua +++ b/gamemode/inventorysystem/equipment/cl_equipment.lua @@ -7,64 +7,66 @@ local inv = {} local width, height = (ScrW() / 4) - 25, ScrH() local iconsize = width / 5 -local ringmat = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/ring.svg") +local ucol = col.console.black + +local ringmat = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/ring.svg", nil, ucol) --Positions for the eqipment inventory local eqp = { ["Head"] = { x = (width / 2) - (iconsize / 2), y = 0, - img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/cracked-helm.svg"), + img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/cracked-helm.svg", nil, ucol), }, ["Shoulders"] = { x = (width / 2) - (iconsize / 2), y = iconsize, - img = svg.MaterialFromSVG("materials/svg/skoll/originals/svg/000000/transparent/pauldrons.svg") + img = svg.MaterialFromSVG("materials/svg/skoll/originals/svg/000000/transparent/pauldrons.svg", nil, ucol) }, ["Chest"] = { x = width / 2, y = iconsize * 2, - img = svg.MaterialFromSVG("materials/svg/willdabeast/deviations/svg/000000/transparent/chain-mail.svg") + img = svg.MaterialFromSVG("materials/svg/willdabeast/deviations/svg/000000/transparent/chain-mail.svg", nil, ucol) }, ["Back"] = { x = (width / 2) - iconsize, y = iconsize * 2, - img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/knapsack.svg"), + img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/knapsack.svg", nil, ucol), }, ["Arms"] = { x = (width / 2) - (iconsize / 2), y = iconsize * 3, - img = svg.MaterialFromSVG("materials/svg/skoll/originals/svg/000000/transparent/bracers.svg") + img = svg.MaterialFromSVG("materials/svg/skoll/originals/svg/000000/transparent/bracers.svg", nil, ucol) }, ["Belt"] = { x = (width / 2) - (iconsize * 1.5), y = iconsize * 3, - img = svg.MaterialFromSVG("materials/svg/lucasms/equipment/svg/000000/transparent/belt.svg") + img = svg.MaterialFromSVG("materials/svg/lucasms/equipment/svg/000000/transparent/belt.svg", nil, ucol) }, ["Gloves"] = { x = (width / 2) + (iconsize / 2), y = iconsize * 3, - img = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/gloves.svg") + img = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/gloves.svg", nil, ucol) }, ["Left Hand"] = { x = width / 2, y = iconsize * 4, - img = svg.MaterialFromSVG("materials/svg/sbed/originals/svg/000000/transparent/shield.svg") + img = svg.MaterialFromSVG("materials/svg/sbed/originals/svg/000000/transparent/shield.svg", nil, ucol) }, ["Right Hand"] = { x = (width / 2) - iconsize, y = iconsize * 4, - img = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/thor-hammer.svg") + img = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/thor-hammer.svg", nil, ucol) }, ["Legs"] = { x = (width / 2) - iconsize, y = iconsize * 5, - img = svg.MaterialFromSVG("materials/svg/irongamer/originals/svg/000000/transparent/armored-pants.svg") + img = svg.MaterialFromSVG("materials/svg/irongamer/originals/svg/000000/transparent/armored-pants.svg", nil, ucol) }, ["Feet"] = { x = width / 2, y = iconsize * 5, - img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/boots.svg"), + img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/boots.svg", nil, ucol), }, ["Ring 1"] = { x = 0, diff --git a/gamemode/inventorysystem/equipment/sh_equipment.lua b/gamemode/inventorysystem/equipment/sh_equipment.lua index 3c30df15..793eeac 100644 --- a/gamemode/inventorysystem/equipment/sh_equipment.lua +++ b/gamemode/inventorysystem/equipment/sh_equipment.lua @@ -4,6 +4,7 @@ local itm = nrequire("item.lua") local ste = nrequire("utility/stream.lua") local inventory = nrequire("inventory/inventory.lua") +local col = nrequire("config/colortheme.lua") print("Got invnetory table, it is:") PrintTable(inventory) local slots = { @@ -77,7 +78,7 @@ end inv.Put = function(self,position,item) self.equiped[position[1]] = item - if item.onEquip then item:onEquip(self.owner) end + if item.onEquip then item:onEquip(self.Owner) end end inv.Has = function(self,string_or_compare_func) @@ -97,7 +98,7 @@ end inv.Remove = function(self,position) local item = self.equiped[position[1]] - if item.onUnEquip then item:onUnEquip(self.owner) end + if item.onUnEquip then item:onUnEquip(self.Owner) end self.equiped[position[1]] = nil end |
