aboutsummaryrefslogtreecommitdiff
path: root/gamemode/npcsystem/aidirector.lua
Commit message (Collapse)AuthorAge
* Revamped npcsHEADmasterApickx2018-03-08
| | | | | Revamed all npcs to now use the hl2 builtins Added antlion gaurd npcs, who will drop the item needed to make spells.
* wooApickx2018-01-19
|
* Added persistanceAlexander Pickering2016-11-17
|
* I may have finally fixed the npc errorAlexander Pickering2016-04-03
|
* Got npc workingAlexander Pickering2016-01-11
|
* Fixed npc's breaking when they don't have an initial targetAlexander Pickering2016-01-10
|
* Added console command hints to ws_spawnnpc commandAlexander Pickering2016-01-10
|
* Adjustements to antlion pouncerAlexander Pickering2016-01-03
|
* Added 2 antlion typesAlexander Pickering2016-01-03
|
* Introduced npc-determined spawn positionAlexander Pickering2016-01-02
|
* More work on ai overhaulAlexander Pickering2016-01-02
|
* Ai overhual now workingAlexander Pickering2016-01-02
|
* Changed research table and fix bird spawningAlexander Pickering2015-12-30
|
* Fixed prop placement so players can build upAlexander Pickering2015-12-30
|
* Fixed birds crashing if not spawned on a valid navmeshAlexander Pickering2015-12-30
|
* Hotfix for bird crash, bird spawning removedAlexander Pickering2015-12-30
|
* Allowed aidirector to spawn dodosAlexander Pickering2015-12-30
|
* Added dodosAlexander Pickering2015-12-29
|
* Initial commitApickx2015-12-28